Donation Disclosure: November 2017

Hello, dear readers!

As I said in this post, I’ll be making a monthly breakdown of all the money people have given the site, through Patreon or single donations.

Referring to November of 2017, the site has collected 34.27 USD, all of that from Patreon pledges.

What I will be using this money on? The site has been upgraded for 3 more months, preventing it from being locked when it gets 200 views/day. The payment has been made and, until June, it’ll be fully accessible.

Also, a little note. If you subscribe to the blog, you’ll see whenever I post something, which usually means there’s a new version of the site up.

Hope you’re liking the Shiny Hunting Helper. Look forward to the updates coming soon.

FIXED: Bug: DexNav Pages

Hey, guys, and gals too. RobSp1derp1g here.

I’ll be honest and say that I finished the DexNav pages in a bit of a hurry. And, as a result, they had a bug. Well, not really a bug, more of an oversight, and as I’m writing this, I’m working to fix it, shouldn’t take me more than two days (I can’t code on the SHH while at work, so yeah).

I’ll post an update once it’s fixed.

Edit: the pages have been fixed. I added a slot for the number of chain links each Pokémon is (for example: how many links in the chain were Zigzagoon.

I really think they now work as expected.


This is the part of the site where I ask for your money.
But it’s not as direct as that sentence made it sound. There’s a reason for it.

I’ve always stated that the Shiny Hunting Helper is and will always be free for those who wish to use it. That being said, the hosting service is not.

In October, after posting a link to the site on Reddit, I learned a hard truth. The free hosting service I had only allowed me to have 201 visitors/day, after that, it would be locked out for everyone, even me. So I raised some money and paid for 3 months of hosting without a visitor limit. It will stay active until the February 7th, 2018, ironically, the day after this site was made.

In order to continue providing this service, I will need money. I’m not asking for a crazy amount, like 500 dollars (although I *do* appreciate the gesture), I just need enough money to keep the site alive.

Next year, though, things change. I have a 3DS, I’ve got Ultra Moon arriving in a couple of days, on launch day, and I’ll be able to continue updating the site as per normal. Come Pokémon Switch, and it ends. I don’t have a Switch, and will probably not be able to get one anytime soon.

But here’s what can be done about it: I have a Patreon where you can help out the site on a monthly basis, or a link for single donations.

What I intend to do is collect all the money I need to keep the site alive and without visitor locks, and any money that exceeds that, will go to a Switch fund.

If you ask me, that sounds like a reasonable solution. But I’ll do you one better.
I’ll make monthly posts like this detailing the donations I get, both from Patreon and from single donations to Paypal. I want you to know where your money is at all times, and how I’m going to spend it.

Lastly, I’d like to take a page from BirdKeeper Toby’s book and say that your donations are never expected, but always appreciated.

Changelog – Vers. 2.5

February 16, 2018 – Version 2.5 – Ultra Stuff
– Added the Ultra Sun and Ultra Moon pages, including the Ultra-anticipated Ultra Warp Ride Ultra pages! They’re not that Ultra, but once I’m done with the new ones, they will be.
– Tweaked the taglines, because I felt like it, and it doesn’t take me that much time.
– No, responsiveness isn’t in this release yet. But I promise that by the end of 2018, the site will either be dead or responsive. Hopefully the latter.
– Changed the Shiny Xurkitree sprite, as it included bits that weren’t wanted or needed.
– I bet you guys are sick of the word Ultra by now, aren’t you?

November 12, 2017 – Version 2.2.5
– Made a blog. So 2013 of me. This is going to be the main place where I will keep people up to date with what’s up in the world of Shiny Hunting.
– Changed the menu to add a link to the blog, but still keep it as a single line.

November 9, 2017 – Version 2.2
– Added the Shiny Breeding page.
– Overhauled the DexNav pages. Now they are similar to the Horde Encounter pages, and work just like them.
– Upgraded the hosting service. Now the site can have more than 201 visits per day.
– I’m gathering data to develop a Random Encounters page for every game. Boy, that’s gonna be hell. But I can pull it off.

October 9, 2017
– Now you can see the call rate for every Pokemon.
– Added a breeding helper for Generation 2. That was a pain…
– Successfully developed a flu. “The error completed successfully.”

September 2, 2017
– Added the new logo, courtesy of UltraTom.
– Changed the mechanics of the Horde Encounter pages. Now it shows what Pokémon can appear in Hordes in each Route.
– Added the Shiny Hunting Helper t-shirt on my Teepublic page.

June 29, 2017
– Tweaked the pages for Sun and Moon’s SOS chains and the Chain Fishing script was tweaked as well.
– Added the donation reminder to the bottom of the result window.

June 9, 2017 – Version 2.0
– Finally completed the site. Only took me 6 months.
– If Bill Cypher gains physical form, ALL IS LOST!!

May 4, 2017 – Version 2.0
– All methods have their own page. The pretty nifty menu is there to help people navigate the site.

February 22, 2017 – Version 2.0
– Restructured the site, maintaining its structure. Added shiny hunting methods from all the core series Pokémon games, fom Gold and Silver, to Sun and Moon.
– Added a little endcard when the shiny hunting session is ended.
– More things that I can’t recall right now.

January 28, 2017 – Version 1.1.7
– Added the remaning forms for Pokémon. Forms that only exist inside a battle were not added because, what’s the point?

January 24, 2017 – Version 1.1.6
– Added jQuery.
– Next version will have form differences, other than Alola forms.

January 24, 2017 – Version 1.1.5
– Added a little text as instructions. Don’t know why, though. Nobody ever reads the instructions.

January 19, 2017 – Version 1.1.4
– No bugs to fix. YAY!!
– Added Title tags to the image.
– Rearranged the pages to instruct the user to select a method of chaining.
– Minor text fixes.

January 18, 2017 – Version 1.1.3
– Corrected a few more bugs
– Removed Herobrine
– Altered the page’s structure to create a better experience – Added Blessing by Lord Helix

January 18, 2017 – Version 1.1
– Corrected a few bugs on the website that made it not work properly
– Added Alola Formes
– Added Blast Processing

January 17, 2017 – Version 1.0
-Created the basic funcionality of the website.


Hey, look! I found a shiny bug!

This is a post where you can let me know of any bugs you encounter while using the site.

I ask you that you follow this template  (copy and paste it for easier reference):

Game: (What game you are hunting on?)
Method: (What method are you using?)
How far are you: (How far are you in the chain?)
Description: (Please provide a description of the bug, so that I may replicate it and fix it. Please be as accurate as you can.)

UPDATED: The To-Do List

Like the name suggests, and like I said in the other post, this is the place where I will let you know what ideas will come into fruition, regarding the Shiny Hunting Helper.

Today is: November 13th, 2017.

These are in no particular order:

  • Wormhole Riding (Imagine my surprise when I found out about this method… once the odds are released, I’ll get it done.
  • Random Encounter pages (This one is not tough to implement, but it will take a long time. Although, I am collecting data to make them, so they WILL be a thing.)
  • Ultra Sun/Ultra Moon SOS pages (There’s no need to even mention these, is there? This site was born out of the need to have SOS chains viewable. I just want the full lists to show up, then I’ll get right on it.)
  • Generation 2 Shiny Breeding Helper (This one will be tough, and let me tell you why. I don’t know of a way to teach the site about multi-level breeding, and combining that with the Egg Groups. If any reader out there knows of a way, please let me know.)
  • Friend Safari overhaul. (I’ll be the first to admit that having a target Pokémon is nice and all, but sometimes, the shiny you get isn’t the one you’re looking for. So I’ll overhaul the Friend Safari pages, to give them a better look, a better functionality, and a better feel.)
  • Responsiveness. (The bane of my existance. Not really, but a lot of my users visit the site from mobile devices. And while an app would be ideal, a responsive website is something I must have. People dig the menu, but not on mobile.)

Ideas for the site

The Shiny Hunting Helper is a website about Pokémon, and much like Pokémon itself, it is in constant evolution.

Some ideas on the site, like the Call Rates on SOS Battles pages, have been suggested by friends and fans of the site.

If there is an idea you’d like to see implemented on the site, please leave a comment on this post, and if it is within my ability, I’ll make it into a feature for the site.

There will be a public post where I keep track of the ideas I can include on the site. It shall be called: The To-Do List.

The Shiny Hunting Helper

The Pokémon game series was released in 1996, and since then it has caught the attention of fans of all ages.

The first games, Pokémon Red and Blue, were released to the Game Boy, followed by Pokémon Yellow.

In 2001, the sequels were released, Pokémon Gold and Silver, for the Game Boy Color. As the name indicates, the Game Boy Color could show 56 colors from a palette of 32,000, something mindboggling for a handheld console. To highlight that fact, the company that made the Pokémon games, Game Freak, decided to add a special game mechanic.

All Pokémon of a certain species look the same, but the Random Number Generator can generate a number that will change the color of a certain individual Pokémon. When encountered, a little animation is shown, as if the Pokémon was shining. Hence the nickname: Shiny Pokémon. And it never stopped.

Since 2001, players have tried to find these specimens for their collection, some with better luck than others.

Since the release of Pokémon X and Y, in 2013, that catching these Pokémon has been easier than ever before. Certain codes have been inserted in the programming of the games, making the catching of Shiny Pokémon is extremely easy (too easy, according to some players), through the creation of “chains.”

I remember asking on Reddit, one day, if there was some sort of tool that would help me count the links in a chain. The answer wasn’t the best: “You have a calculator in Windows, don’t you? That’ll do.” The calculator isn’t the best for these counts, as making one mistake would render the whole count useless.
Many players, myself among them, had no methods to keep track of chains, leading to more work because, if the chain were to be broken, we’d be forced to start over.

I decided I’d be the one to fix this. I made a site that would help players keep track of links, but was easy to use, intuitive and free.

That site is known today as the Shiny Hunting Helper.